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Monetization

In-Game Store

The best way to manage your in-game purchases.

Features

- Automatic checkout system (requires discord role reward, checkout is as fast as 5 seconds)

- Redemption system (both automatic and manual via transaction ID)

- In-game coin currency system, and customizable to be any type of currency (pickles, emeralds, etc)

- Create in-game coin products inside of the game, no lua configing required.

- Tebex packages are retrieved automatically, meaning you can simply add a package on Tebex without doing any configuration - and it'll show up!

- In-game coin products support "one-of-one" purchases, meaning you can sell a package once and automatically remove it when purchased.

- In-game coin products support global and user limits (0 = no limit).

- Add custom coin product commands with support for customer fields via the config.

- Schedule in-game ads via the config, encourage your players to visit the store!

- Free Daily Spins for players to get and spin as a reward for playing the server.

- Schedule free coins per time played, to reward your players for playing the server.

- And more!

Documentation & Installation Guide

**Dependencies: **

  • ox_lib
  • You must use ESX, QBCore, or QBox as your server's framework.
In-Game Store
In-Game Store
This is the escrowed version.